![]() ![]() ![]() From the room just past the green switch I go southwest first and hit the switch there, then I go northwest to the other hall and fight my way past some barbarians to a red switch. Once I've explored this passage as far as I can at this point, I return to the green switch and leave Jubilost there, so he can hit after I go through the doors. There's a hidden room with a robe of fire that Octavia equips. I head back to the green switch near the entrance and explore the passage that just opened up to the southeast. Following the path the only way we can at this point, we find a switch that'll open some doors. There's lots of undead cyclopes and barbarians here. ![]() Some of the panels will do both, so you have to split your party up in order to be able to explore it. The gist of this place is you have to hit panels to open and close doors. We use the word the defaced sister gave us to open the door. Next stop the Sepulcher of Forgotten Heroes. That tunnel and jaunt through the first world took us all the way to the Northern end of the mountain range. There's another portal leading out of here, and it drops us in the open air. There's another boss creature here, Oakenhid, Poisonous Manticore-like Treant. We go through another cave and into another first world area. I take him down, easily with vampiric touch, acid bombs and sneak attack snowballs. The rain pretty much prevents an opening charge, so I hit him with ray of enfeeblement and boneshatter for an opener, to drop his strength. This is a powerful version of the shambling mound, called Thundervine. This is the only place in the game I've been hit by lightning, so we put up resist/protection from electricity, communal. We go through, and it's dumping down rain with lightning everywhere. At the top of the path is another cave with a portal to the first world in it. On the path the first cave is a dead end with some primal manticores, so I kill them. ![]()
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